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Key art for Guilty Gear Xrd: Sign

Guilty Gear Xrd: Sign

2014 · Arc System Works

Has it aged?Why ↓

Guilty Gear Xrd SIGN is a fighting game that makes 3D characters look drawn in 2D. You fight as characters such as Sol Badguy and Ky Kiske, with elaborate moves sending the camera into new angles. The real attraction is how much personality a single pose can carry.

Kept you waitin'. GUILTY GEAR Xrd -SIGN- is finally here on Steam!

The publisher’s description, from its Steam store page.

the trailer, then the store's own shots
Guilty Gear Xrd -SIGN- Trailer
Screenshot 1 of Guilty Gear Xrd: SignScreenshot 2 of Guilty Gear Xrd: SignScreenshot 3 of Guilty Gear Xrd: SignScreenshot 4 of Guilty Gear Xrd: SignScreenshot 5 of Guilty Gear Xrd: SignScreenshot 6 of Guilty Gear Xrd: SignScreenshot 7 of Guilty Gear Xrd: Sign

Play SIGN for its animation: this is a fighting game whose visual craft deserves attention beyond the result of a match. Its 3D models need no apology for replacing sprites; deliberately stepped poses give the action its distinctive character. That art direction is the strongest reason to revisit it, though these sources cannot establish which Xrd edition to choose for competitive play.

Play it if

You choose fighters partly by how they look and move, and pay as much attention to a spectacular attack's animation as to whether it connects.

Skip it if

Anyone who does not want to spend their time fighting, or for whom actual hand-drawn sprites are essential: SIGN uses 3D models, however convincingly it disguises them.

Why does SIGN look like sprites if it uses 3D models?
Its animation uses distinct poses rather than smoothly interpolating movement between them. Camera changes during elaborate moves reveal the 3D construction.
Was SIGN announced for PC as well as PlayStation?
Yes. PlayStation 3 and PlayStation 4 versions were announced in 2013, and a Steam release was announced in 2015 with a scheduled launch of 9 December.
Who composed SIGN's music?
Daisuke Ishiwatari, the Guilty Gear creator who also directed SIGN.

Ask, and we'll answer it here. We write the answers ourselves — so it goes up when it's written, not when it's asked.

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Has it aged?

How does it hold up today? Based on recent reviews, how opinions have changed since launch, player activity and updates.

4½ / 5
Recent reviews
88%positive (91% all-time)
39reviews in the last 6 months

% positive each month, last 4 years.

Reviews via Steam ↗
Player activity
5playing at once, on average
−24%fewer than a year ago

Peak: 809 in Dec 2015.

Player counts via SteamCharts ↗
Since launch
94%positive in its first year
88%positive in the last 6 months

A little less liked than at launch, but still well liked.

Last updated
Mar 2016 last update from the developer

No update in the last year.

nothing yet

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